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💲MAKE AN OFFER💲-📮FREE POSTAGE📮-🕹️Terror From The Deep - BOOK🕹️
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🕹️ X-Com Terror From The Deep Black Label Video Game Instruction Booklet / Manual For Original Sony PlayStation One (PS1) Computer Entertainment System Console 🕹️
*** No Game Disc ***
*** No Case ***
ℹ️ This VideoGame Instruction Booklet May Appeal To Collectors Of Original Sony PlayStation / Play Station Computer Entertainment System, PlayStation Mini, PS1 - One, PSone, PS2 - Two, PS3 - Three, PS4 - Four, P.S.5 - Five, Pro, Slim, Super Slim, Classic, Portable, PS Vita, Vita 2000, PSP 2000, PSP 3000, PSP Go, PSP-E1000 And Many More ℹ️
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🇦🇺 PAL VERSION 🇦🇺
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X COM: Terror from the Deep is a strategy video game developed and published by MicroProse for the PC in 1995 and for the PlayStation in 1996. It is a sequel to X-COM: UFO Defense and the second game of the X-COM series, this time taking the war against a renewed alien invasion into the Earth's oceans.
X-COM: Terror from the Deep takes place mostly underwater, with base-building and combat all being submerged beneath the waves. This is also used as a plot device; all of the alien technology from the first game is unusable in salt water, forcing the player to capture and develop new technology.
Just like X-COM: UFO Defense, the game consists of two parts. The first is the real time-based GeoScape, a global view of Earth where the player views alien and X-COM craft and bases, can hire and dismiss staff, buy and sell vehicles, weaponry, ammunition and items, and build and expand bases. The second part, the BattleScape, is used for combat between squads of aliens and humans, and takes the form of a turn-based battle from an isometric view.
Underwater battles use the same physics as the ground ones but certain weapons cannot be used on surface/land missions. The game features some mission types composing of multiple parts, such as alien shipping route terror attacks in which the first part is a battle of the upper floors of the ship while the second part takes places in the lower decks of the ship (all parts must be completed for these missions to be successful, and soldiers lost in previous parts do not appear in later parts). Aside from lengthy multi-part missions, map layouts are more complicated, there are several types of terror missions, and weapons carry fewer rounds in their magazines.
Difficulty levels were markedly increased compared to UFO Defense. A part of the reason for the enhanced difficulty is that players complained of the first game being too easy, however MicroProse were unaware that this was due to a bug that resulted in it reverting to Beginner mode in the released version. A new feature added in TFTD was melee weapons, thanks to feedback from the players who suggested the idea.
Terror from the Deep is set in 2040, four decades after the events of UFO Defense. Following the destruction of the alien Brain on Cydonia, a transmitter remained active there which awakened a group of aliens under the Earth's seas who had lain dormant for millions of years. After awakening, the aliens proceed to terrorize seagoing vessels and port cities, kidnapping humans to perform bizarre genetic experiments on them. X-COM, which had been disbanded after the first alien war, is revived by the Earth's governments to fight this new menace as the aliens' ultimate goal is to reawaken their supreme leader, a being that cannot be stopped once revived.
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🕹️ X-Com Terror From The Deep Black Label Video Game Instruction Booklet / Manual For Original Sony PlayStation One (PS1) Computer Entertainment System Console 🕹️
*** No Game Disc ***
*** No Case ***
ℹ️ This VideoGame Instruction Booklet May Appeal To Collectors Of Original Sony PlayStation / Play Station Computer Entertainment System, PlayStation Mini, PS1 - One, PSone, PS2 - Two, PS3 - Three, PS4 - Four, P.S.5 - Five, Pro, Slim, Super Slim, Classic, Portable, PS Vita, Vita 2000, PSP 2000, PSP 3000, PSP Go, PSP-E1000 And Many More ℹ️
💫 COLLECTABLE 💫
🔥 GOOD CONDITION 🔥
⚫️ BLACK LABEL ⚫️
🇦🇺 PAL VERSION 🇦🇺
📸 SEE PICTURES FOR CONDITION 📸
📮 FREE - AUSTRALIA WIDE POSTAGE 📮
*** I AM ONLY POSTAGE BASED. MY APOLOGIES FOR ANY INCONVENIENCE ***
💲 PayPal (3% FEES EXTRA PLUS 50 CENTS) or Bank Transfer 💲
👀 PLEASE BY ALL MEANS FEEL FREE TO CHECK OUT MY OTHER LISTINGS IF YOU HAVE SPARE TIME FOR GAMING RELATED ITEMS AND OTHER ASSORTED COLLECTABLES, SOME RARE CONDITION 👀
💈 Games N Collectibles 💈
🙂 Thank You 🙂
X COM: Terror from the Deep is a strategy video game developed and published by MicroProse for the PC in 1995 and for the PlayStation in 1996. It is a sequel to X-COM: UFO Defense and the second game of the X-COM series, this time taking the war against a renewed alien invasion into the Earth's oceans.
X-COM: Terror from the Deep takes place mostly underwater, with base-building and combat all being submerged beneath the waves. This is also used as a plot device; all of the alien technology from the first game is unusable in salt water, forcing the player to capture and develop new technology.
Just like X-COM: UFO Defense, the game consists of two parts. The first is the real time-based GeoScape, a global view of Earth where the player views alien and X-COM craft and bases, can hire and dismiss staff, buy and sell vehicles, weaponry, ammunition and items, and build and expand bases. The second part, the BattleScape, is used for combat between squads of aliens and humans, and takes the form of a turn-based battle from an isometric view.
Underwater battles use the same physics as the ground ones but certain weapons cannot be used on surface/land missions. The game features some mission types composing of multiple parts, such as alien shipping route terror attacks in which the first part is a battle of the upper floors of the ship while the second part takes places in the lower decks of the ship (all parts must be completed for these missions to be successful, and soldiers lost in previous parts do not appear in later parts). Aside from lengthy multi-part missions, map layouts are more complicated, there are several types of terror missions, and weapons carry fewer rounds in their magazines.
Difficulty levels were markedly increased compared to UFO Defense. A part of the reason for the enhanced difficulty is that players complained of the first game being too easy, however MicroProse were unaware that this was due to a bug that resulted in it reverting to Beginner mode in the released version. A new feature added in TFTD was melee weapons, thanks to feedback from the players who suggested the idea.
Terror from the Deep is set in 2040, four decades after the events of UFO Defense. Following the destruction of the alien Brain on Cydonia, a transmitter remained active there which awakened a group of aliens under the Earth's seas who had lain dormant for millions of years. After awakening, the aliens proceed to terrorize seagoing vessels and port cities, kidnapping humans to perform bizarre genetic experiments on them. X-COM, which had been disbanded after the first alien war, is revived by the Earth's governments to fight this new menace as the aliens' ultimate goal is to reawaken their supreme leader, a being that cannot be stopped once revived.
- Date Listed:23/04/2024
- Last Edited:23/04/2024
- Condition:Used
- Shipping:Shipping & Pickup
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